Nottu Head Administrator
Reputation : 1 Posts : 69 Age : 34 Join date : 2013-05-31
Character sheet Name: Conor Knight Hometown: Olivine City Profession: Gym Leader
| Subject: PRPA Store Mon Aug 05, 2013 5:12 pm | |
| Pokemon Role-Play Academy Mart
Here you can spend your PD (Poke Dollars) to purchase items. Items here include the Passport, Battle Items for your teams to use in the Gym Challenges, and much more!
To purchase an item listed, just post below with your purchase request and the transaction will be made as soon as a Staff member can get to it.
Passport This item is only sold to those who have entered a Regional Hall of Fame. Allows a member to challenge other Region's League. Price: 5000 PD
Extra Character Sheet This Item lets you have an additional Character sheet past the initial limit of three. Multiple Purchases of this item will allow for more characters. Price: 5000 PD
Name Change Alters you Username. Can only be purchased once every 30 days. Price: 2000 PD
Special Name Effect Adds a special glow or some other effect to your name. Subject to approval by the Staff. Effect lasts for 30 days. Price: 2000 PD
Art Shop Allows you to open a Gfx shop where you can sell Avatars, Signatures, and various other forms of art. Shops can be closed by the owner, no refund for the license will be given however. Price: 10,000 PD
-Battle Items- In order to have Hold Items to use in the PRPA League, you need to buy them here first. (Berries are exempt from this rule.) (All items listed in the Spoiler below are Priced at 200 PD)
- Spoiler:
Air Balloon Causes a Pokemon to float in the air, granting immunity to Ground-type attacks. Pops if the Pokemon is hit by an attack.
Binding Band This item, when attached to a Pokémon, increases damage caused by moves that constrict the opponent.
Type Gem Comes in 17 varieties. When held by a Pokemon, it strengthens a move of that type only once.
Cell battery This item, when attached to a Pokémon, causes the Pokémon's Attack to rise when hit by a Electric-type Attack.
Choice Band An item to be held by a Pokémon. This head band boosts Attack, but allows the use of only one of its moves.
Choice Scarf An item to be held by a Pokémon. This scarf boosts Speed, but allows the use of only one of its moves.
Choice Specs An item to be held by a Pokémon. These distinctive glass boost Sp. Atk, but allows the use of only one of its moves.
Eject Button If the holder is hit by an attack, it will switch with another Pokémon in your party.
Flame Orb When this item is held by a Pokémon, at the end of every turn, if the holder is not Burned it becomes Burned.
Float Stone This item, when attached to a Pokémon, halves the Pokémon's weight for use with attacks that deal with weight
Focus Band If this item is given to a Pokémon to hold and they are damaged by an attack that would knock it out, this item gives the Pokémon a 10% chance of preventing a Knock Out and keeping the holder at 1HP.
Focus Sash When this item is held by a Pokémon, if the Pokémon has full HP but is hit by an attack that would knock it out, this item prevents the holder from fainting and keeps it at 1HP. The Focus Sash disappears after use.
Grip Claw When this item is held by a Pokémon, if the holder uses the moves Bind, Wrap, Fire Spin, Clamp, Whirlpool, Uproar, Outrage or Sand Tomb, the move will last a further 5 turns
Heat Rock When this item is held by a Pokémon, if the holder uses the move Sunny Day, the weather effect lasts eight turns as opposed to five.
Icy Rock When this item is held by a Pokémon, if the holder uses the move Hail, the weather effect lasts eight turns as opposed to five.
Damp Rock When this item is held by a Pokémon, if the holder uses the move Rain Dance, the weather effect lasts eight turns as opposed to five.
Iron Ball When this item is held by a Pokémon, the holder's Speed is reduced by 50%. If the holder is of the Flying-type or it has the ability; Levitate, it becomes susceptable to Ground-type moves.
Leftovers When this item is held, at the end of every turn, the holder regains 1/16th of their maximum HP.
Light Clay When this item is held by a Pokémon, if the holder uses the attacks Reflect or Light Screen, the effects of those attacks last eight turns as opposed to five.
Mental Herb At the end of using a move, if the holder of this item is Infatuated, has a move disabled or has been affected by the moves Taunt, Encore or Torment, this item heals the holder. The Mental Herb disappears after use.
Muscle Band When this item is held, the holder's Physical attacks are increased in power by 10%
Power Herb When this item is held by a Pokémon, if the holder uses Bounce, Dig, Dive, Fly, Razor Wind, Skull Bash, Sky Attack or Solarbeam, the turn where the Pokémon charges is skipped and the Pokémon immediately attacks. The Power Herb disappears after use.
Red Card This item, when attached to a Pokémon, causes any Pokémon that makes physical contact to be removed from battle
Ring Target This item, when attached to a Pokémon, allows the Pokémon to receive damage from the opponent regardless of any type immunities
Scope Lens When held by a Pokémon, the Pokémon's Critical Hit ratio is raised by 1
Smooth Rock When this item is held by a Pokémon, if the holder uses the move Sandstorm, the weather effect lasts eight turns as opposed to five.
Toxic Orb When this item is held by a Pokémon, at the end of every turn, if the holder is not Poisoned, it becomes badly Poisoned.
White Herb At the end of using a move, the holder's stats have been lowered, the White Herb restores the stat to normal. The White Herb disappears after use.
Wide Lens When this item is held by a Pokémon, the moves used by the Pokémon have their accuracy increased by 10% of their accuracy value.
Zoom Lens When this item is held by a Pokémon, if the holder moves last, its accuracy is increased by 20%.
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